It seemed simple enough, just take some data cards and bring them to a farmstead terminal. Except that the Digga Boyz, the notorious bounty hunter gang, showed up looking for a fight. Target practice, really. They were in good with what passed as law enforcement on this crazy pink world, so they had free reign to shoot us up as much as they wanted, whether or not we had any actual bounties on us. But, we needed the job and would get it done even under a hail of bullets...
OK, so I played through the fifth game turn of The Voyages Of The Century Flamingo. Khirki Nishekke was still in sick bay, so it would just be the other five members of the crew trying to deliver the data cards. And WOW! Did we get torn up!
The first turn went okay. Not great, but okay. Aim missed his shot at the Diggaboy with the rattle gun, but Asvyaxke and O made some good progress towards the data terminal before the Digga Boyz moved into cover and sprayed bullets all over the place. Fortunately, none connected with Our Heroes. Aaur and Iruurlaa moved into better positions and returned fire.
And then all Hell broke loose. The rattle gunner found his mark on Aim, and he went down. The Dread Digganob felled Iruurlaa. O made a mad dash for the data terminal and slammed the data card into it, while Asvyaxke took a shot at Dread Digganob and cleanly took his head off. Aaur returned fire at the rattle gunner, but failed to hit.
Turn three did not get much better. The Digga Boyz rattle gunner took down O, and the rest of their shooting landed a couple of Stuns against Asvyaxke. So Asvyaxke moved to get behind the building, and Aaur moved back into some cover and managed to hit, if not kill, the rattle gunner.
Turn four saw Aaur move further into the bushes and take another shot, but he missed his target. The Digga Boyz returned fire on him, hitting him without injuring him and resulting only in a Stun. Asvyaxk retreated further into the brush line to avoid the other Digga Boyz.
![]() |
Turn five saw the continued retreat of both Asvyaxke and Aaur, while that rattle gun landed an additional Stun effect on Aaur.
On the final turn of the game, Asvyaxke escaped the board and Aaur took a well placed hit from one of the Diga Boyz, eliminating him from the game when the escape was right within his grasp!
After skirmish, we collected our pay of 5 credits and Asvyaxke had managed to snag a machine pistol on his way off the board. Aruurlaa and Aim both made their way back to the Century Flamingo, only a little worse for wear. But where was Aaur? We found out he had died of his injuries there on the farmstead. And O? O used his Luck to survive, permanently removing that point from his stats. Iruurlaa and Aim had the chance to go Explore, and came back with a job offer from Tukera Lines. Khirki has become Depressed over Aaur's death and will not be able to receive any XP next game turn.