Saturday, October 5, 2024

A Tale Of Three Tortles-Game 4, Part 2

 The Story thus far: Weppi, Yammel, and Alaric are the only members of the Warband still on their feet after a savage encounter with Strange Warriors. While Our Heroes were victorious and held the field, the injured were sent back to Mirefield for rest and recovery. There was just one problem: those evil Duskling goblins were still en route to attack The Crossing, and must be stopped!



Musing about the possibilities of success or defeat, Weppi wondered to herself, "what about old friends?" She had known people in Armskirk before the Destruction. Perhaps, just maybe... she let out her loudest Tortle Throat Rumble Calling, and a while later Galdan, a human Noble she had known, was ready to help out. And so Our Heroes set out to once again beat down hard on the Duskling threat.



But first things first, right? Weppi wanted to get an idea of how things had changed near The Crossing since the Destruction. Plumes of smoke were a good start to the investigation. As they approached the burning buildings, through the smoke could be seen goblins! Blood streaks already on their skin, they hadn't quite noticed Weppi and her companions yet.



On the first turn, we Seized The Initiative (and I promptly forgot and played the first turn without it!) The goblin Blood-streaked Band advanced, one of their archers taking a position in the upper level of a building (not the usual AI, but it made sense.) Our Heroes decided to move as a group and go around a building to flank the goblins.




The second turn saw the Duskling archers shooting ineffectively, but the warriors did contact Weppi and her friends. They were pushed back for their efforts, and one was now wounded, but Our Heroes had held their line.



Turn three saw some more ineffective archery and a swirling melee that left two goblins dead and Galdan down, while Weppi and Alaric had picked up some wounds. Weppi had also burned a Story Point to re-roll a damage roll against one of the now-dead Dusklings. One of the goblins thought better of the fight and fled the scene. At about this time I realized that I had never determined the Scouting Objectives, so between turns I marked the two objectives with dice.



In Turn four, Weppi had the realization that the fires would need to be Scouted before more goblins arrived, She pushed her companions to kill the goblins quickly and promptly killed the one that lunged to attack her. One of the goblin archers felled Alaric, but Yammel pushed forward and killed that archer. Weppi ran to a stack of detritus to search for clues to the fire. The final Duskling archer decided that there was no winning this fight and followed his fleeing companion.



Turn five saw Weppi use a point of Will to quickly move to the next Scouting location, and thereby secure the Objective as well as Hold The Field. A quick look showed that Alaric had once again been Knocked Out (a real winning streak on that one,) and Galdan, while down, had only suffered a broken weapon.



Searching the filthy goblin Dusklings afterward, they acquired a Rangers Cloak and enough furs to sell in The Crossing for three Gold Marks. At The Crossing, news had come that the Gnawling Horde had grown their Camp nearby to a Hideout, and they were building their strength to take over the ruined city of Armskirk.







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A Tale Of Three Tortles-Game 4, Part 2

  The Story thus far: Weppi, Yammel, and Alaric are the only members of the Warband still on their feet after a savage encounter with Strang...